MultiCameraServer Class |
Namespace: Ozeki.Camera
The MultiCameraServer type exposes the following members.
Name | Description | |
---|---|---|
MultiCameraServer |
Basic constructor for initializing.
|
Name | Description | |
---|---|---|
AddNewServer |
Creates a new server with the given configuration.
| |
ClearAll |
Removes all the servers managed by the MultiCameraServer object.
| |
GetServer |
Gets the server definied by the given config.
| |
ModifyServerConfig |
Modifies a server identified by the oldconf parameter.
If the server was running it will be stopped and restared after the modification.
| |
RemoveServer |
Removes a server definied by the given config.
| |
StartAllServers |
Starts all servers.
| |
StartServer |
Starts the server definied by the given config.
| |
StopAllServers |
Stops all servers.
| |
StopServer |
Stops the server definied by the given config.
|
Name | Description | |
---|---|---|
ConfigList |
Gets the list of the server configurations.
| |
ServerCount |
Gets the number of servers managed by the MultiCameraServer object.
| |
ServerList |
Gets the list of the servers.
|
Name | Description | |
---|---|---|
AllServersStarted |
AllServerStarted is raised when StartAllServers() method is called.
| |
AllServersStopped |
AllServerStopped is raised when StopAllServers() method is called.
| |
ClientConnected |
ClientConnected is raised when a client connects to a server managed by the MultiCameraServer object.
This event must always be handled in order to connect the server's VideoSender and AudioSender with the client's VideoChannel and AudioChannel.
In the handler you will be able to lay down conditions about the clients, the CameraServerConnectionArgs object will contain the server and client which wants to connect.
| |
ClientDisconnected |
ClientDisconnected is raised when a client disconnects from a server managed by the MultiCameraServer.
It is recommended to handle this event
| |
ServerStarted |
ServerStarted raised when StartServer() method is called.
| |
ServerStopped |
ServerStopped is raised when StopServer() method is called .
|