AudioHandlerReceiverConnected Method |
This will be called when this object has been connected to an audio receiver.
Namespace: Ozeki.MediaAssembly: OzekiSDK (in OzekiSDK.dll) Version: 1.8.12.0 (1.8.12)
Syntax protected virtual void ReceiverConnected(
IAudioReceiver receiver
)
Protected Overridable Sub ReceiverConnected (
receiver As IAudioReceiver
)
protected:
virtual void ReceiverConnected(
IAudioReceiver^ receiver
)
abstract ReceiverConnected :
receiver : IAudioReceiver -> unit
override ReceiverConnected :
receiver : IAudioReceiver -> unit
Parameters
- receiver
- Type: Ozeki.MediaIAudioReceiver
The audio receiver which this object is connected to.
See Also