Lame_encDllBE_ERR_SUCCESSFUL Field |
Namespace:
Ozeki.Media
Assembly:
OzekiSDK (in OzekiSDK.dll) Version: 10.3.183.0
Syntaxpublic const uint BE_ERR_SUCCESSFUL = 0
Public Const BE_ERR_SUCCESSFUL As UInteger = 0
public:
literal unsigned int BE_ERR_SUCCESSFUL = 0
static val mutable BE_ERR_SUCCESSFUL: uint32
Field Value
Type:
UInt32
See Also