Ozeki VoIP SDK Class library
AudioFormat Class
NamespacesOzeki.VoIP.MediaAudioFormat
Defines format information of audio data.
Declaration Syntax
C#Visual BasicVisual C++
public class AudioFormat
Public Class AudioFormat
public ref class AudioFormat
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
AudioFormat()()()()
Initializes a new instance of the AudioFormat class with default values. (8000 Hz, 16 bit, mono)

AudioFormat(Int32, Int32, Int32)
Initializes a new instance of the AudioFormat class.

AudioFormat(Int32, Int32, Int32, Int32)
Initializes a new instance of the AudioFormat class.

BitRate
Gets the bitrate of the sample.

Channels
Gets the number of channels.

Equals(Object)
Determines whether the specified AudioFormat is equal to the current AudioFormat.
(Overrides Object.Equals(Object).)
GetByteSize()()()()
Specifies that the size of audio data of the given audio type in bytes

GetHashCode()()()()
Serves as a hash function for a particular type.
(Overrides Object.GetHashCode()()()().)
PacketizationTime
Gets the packetization time.

SampleRate
Gets the sample rate, in samples per second (hertz).

ToString()()()()
Returns a string that represents the current object.
(Overrides Object.ToString()()()().)
Inheritance Hierarchy
Object
AudioFormat

Assembly: VoIPSDK (Module: VoIPSDK.dll) Version: 10.1.12.649