Plays arbitrary looped wave files when the attached call changes its state.

C# | Visual Basic | Visual C++ |
public sealed class PhoneCallStateWavePlayer : WaveStreamPlayback, IPhoneCallAttachable
Public NotInheritable Class PhoneCallStateWavePlayer Inherits WaveStreamPlayback Implements IPhoneCallAttachable
public ref class PhoneCallStateWavePlayer sealed : public WaveStreamPlayback, IPhoneCallAttachable

All Members | Constructors | Methods | Properties | Fields | Events |

Object | ||||||||
![]() | DisposableClass | |||||||
![]() | AbstractMediaSender<(Of <(<'AudioData, AudioFormat>)>)> | |||||||
![]() | AudioSender | |||||||
![]() | MediaStreamSender | |||||||
![]() | TimerBasedMediaStreamHandler | |||||||
![]() | AudioStreamPlayback | |||||||
![]() | WaveStreamPlayback | |||||||
![]() | PhoneCallStateWavePlayer |
Assembly: VoIPSDK (Module: VoIPSDK.dll) Version: 11.2.4.290