If the sound is low or very high, then you need to use this class to regulate the level of sound.
| C# | Visual Basic | Visual C++ |
public class GainControl : AudioHandler
Public Class GainControl _ Inherits AudioHandler
public ref class GainControl : public AudioHandler
| All Members | Constructors | Methods | Properties | Events | |
| Icon | Member | Description |
|---|---|---|
| GainControl()()()() |
Initializes a new instance of the GainControl class.
| |
| DataReceived(Object, VoIPEventArgs<(Of <<'(AudioData>)>>)) |
This will be called when media data received from a media handler.
(Overrides AudioHandler.DataReceived(Object, VoIPEventArgs<(Of <<'(AudioData>)>>)).) | |
| DataSent |
Event that occurs when the data is ready to send.
(Inherited from AudioHandler.) | |
| Decibel |
Additional decibels.
| |
| Dispose()()()() |
Disposes the object.
(Inherited from VoIPMediaHandler.) | |
| Dispose(Boolean) |
Disposes the object.
(Inherited from VoIPMediaHandler.) | |
| Finalize()()()() | (Inherited from VoIPMediaHandler.) | |
| MediaFormat |
Gets the MediaFormat of the media handler.
(Inherited from AudioHandler.) | |
| MediaFormatChanged |
Occurs when the MediaFormat of the media handler has changed.
(Inherited from AudioHandler.) | |
| SendData(AudioData) |
Sends media data to the connected media handlers.
(Inherited from AudioHandler.) |
| Object | |||
| VoIPMediaHandler | |||
| AudioHandler | |||
| GainControl | |||