Specifies the current state of a media channel.
| C# | Visual Basic | Visual C++ |
public enum ChannelState
Public Enumeration ChannelState
public enum class ChannelState
| Member | Description |
|---|---|
| RemoteAccepted |
The other party accepted the offered channel.
|
| RemoteRejected |
The other party rejected the offered channel.
|
| RemotePendingSendOnly |
The other party accepted the offered channel, but only wants to send media.
|
| RemotePendingReceiveOnly |
The other party accepted the offered channel, but only wants to receive media.
|
| RemoteOffer |
The other party wants to communicate via that channel.
|
| RemoteOfferReceiveOnly |
The other party wants to communicate, but wants to receive media only.
|
| RemoteHold |
The other party put the call on hold.
|
| RemoteUnhold |
The other party released the hold.
|
| RemoteCancelled |
The other party cancelled an existing channel.
|
| RemoteModifiedReceiveOnly |
The other party modified the communication mode of the channel. From now on he only wants to receive data via that channel.
|
| LocalAccepted |
Channel accepted locally.
|
| LocalRejected |
Channel rejected locally.
|
| LocalCancel |
An existing channel has been cancelled locally.
|
| LocalHold |
Put the call on hold locally.
|
| LocalUnhold |
The call has been resumed locally.
|
| Unknown |
Unknown operation.
|
| LocalAcceptedSendOnly | |
| LocalAcceptedReceiveOnly |
Assembly: VoIPSDK (Module: VoIPSDK.dll) Version: 10.1.12.649