Ozeki VoIP SDK Class library
ChannelState Enumeration
NamespacesOzeki.Media.SessionChannelState
Specifies the current state of a media channel.
Declaration Syntax
C#Visual BasicVisual C++
public enum ChannelState
Public Enumeration ChannelState
public enum class ChannelState
Members
MemberDescription
RemoteAccepted The other party accepted the offered channel.
RemoteRejected The other party rejected the offered channel.
RemotePendingSendOnly The other party accepted the offered channel, but only wants to send media.
RemotePendingReceiveOnly The other party accepted the offered channel, but only wants to receive media.
RemoteOffer The other party wants to communicate via that channel.
RemoteOfferReceiveOnly The other party wants to communicate, but wants to receive media only.
RemoteHold The other party put the call on hold.
RemoteUnhold The other party released the hold.
RemoteCancelled The other party cancelled an existing channel.
RemoteModifiedReceiveOnly The other party modified the communication mode of the channel. From now on he only wants to receive data via that channel.
LocalAccepted Channel accepted locally.
LocalRejected Channel rejected locally.
LocalCancel An existing channel has been cancelled locally.
LocalHold Put the call on hold locally.
LocalUnhold The call has been resumed locally.
Unknown Unknown operation.
LocalAcceptedSendOnly
LocalAcceptedReceiveOnly

Assembly: VoIPSDK (Module: VoIPSDK.dll) Version: 10.1.12.649